Institute for Educators

Educator Institute Day Two


  • Writing Into the Day
  • Examples of how other educators brought games into their contexts
  • Writing Workshop: Planning
  • Review goals for independent work

Writing Into the Day

Think about one of your favorite games and write on the following:

  • Space
  • Mechanics
  • Goals
  • Rules or rule sets
  • Components

If you weren’t able to join our meeting for the day, please feel free to share your thoughts in the comments.

Educators Integrating Games

Take some time to browse one of these examples. It may help inspire you on how to bring video games to your context.

Writing Workshop: Planning

Start planning/outlining your game. Think about:

  • Learning objectives and/or content standards
  • Background narrative (exposition)
    • Who?
    • What?
    • Where?
    • Goals? Why?
  • Space
  • Rules
  • Components
  • Mechanics

Game rhetorics:

  • Who is my audience?
  • What is my purpose?
  • Do the goals, components, rules, and mechanics match audience and purpose?
  • Is the game challenging, but not too challenging?

Your Goals

  • Design your game and publish it to the Game Alley by our Friday meeting
  • Invite playtesters to give you feedback on your published game
  • Revise your game based on feedback
  • Work on bonus challenges
  • Play games created by LWP students and educators in the Game Alley

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